Tabelle: 'character_instance'
The `character_instance` tableContains the instance data for characters/ StructureField | Type | Attributes | Key | Null | Default | Extra | Comment |
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guid | int(10) | vorzeichenlos | PRI | nein | 0 | | | instance | int(10) | vorzeichenlos | PRI | nein | 0 | | | permanent | tinyint(3) | vorzeichenlos | | nein | 0 | | |
Description of the fieldsguidThe GUID of the character. Seecharacters/guid instanceThe instance ID. Seeinstance.id permanentBoolean 0 or 1 controlling if the player has been bound to the instance. A player is bound to the instance only when he (or his party/raid) kills a creature with the CREATURE_FLAG_EXTRA_INSTANCE_BIND flag set in the flags_extrasfield.
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