Datenbank (DBC)
Achievement
Achievement Category
Achievement Criteria
Achievement Criteria Types
AnimationData
AreaGroup
AreaPOI
AreaTable
AreaTrigger
CharTitles
ChrClasses
ChrRaces
CurrencyTypes
Emotes
Faction
FactionTemplate
GlyphProperties
GlyphSlot
Holidays
Item
ItemBagFamily
ItemClass
ItemExtendedCost
ItemSubClass
Languages
Lock
LockType
Map
PageTextMaterial
QuestFactionReward
QuestInfo
QuestSort
SkillLine
SoundEntries
Spell
SpellIcon
TaxiPath
TotemCategory
WorldSafeLocs
Tec's Ilaros WoW 2015-09-14, WotLK 3.3.5a, Listen (DBC)
Listen, TrinityCore 2015-09-12, Tec's Ilaros WoW 3.3.5a, Strukturen DBC

Tabelle: 'Achievement Criteria'

Achievement_Criteria.dbc

This DBChas been added with WoW 3.0.1.8303 and contains the needed criteria to obtain an achievement.

Version is : 3.3.5a

Structure

ColumnFieldTypeNotes
1IDIntegerCriteria ID
2AchievementiRefIDReference to the achievement this criteria is needed for.
3TypeIntegerWhich type is this criteria? This defines the rows below. See below.
4asset_idIntegerMain requirement
5QuantityIntegerMain requirement count
6start_eventIntegeradditional requirement 1 type
7start_assetIntegeradditional requirement 1 value
8fail_eventIntegeradditional requirement 2 type
9fail_assetIntegeradditional requirement 2 value
10-25DescriptionLocCriteria description.
26?Mostly 16712190, but not always
27FlagsIntegerdisplay flags: 1: shows progress bar (other flags I don't know)
28timer_start_eventInteger
29timer_asset_idInteger
30timer_timeIntegerComplete quest in %i seconds.
31ui_orderInteger

Description of the fields

This describes rows 3 to 9 by type (row 2). There may be more types. Unlisted fields are zero.

This information is retrieved from DBCStructure.h.


KILL_CREATURE = 0

Also used for player deaths..

ColumnFieldType
4creatureIDInteger
5killCountInteger


WIN_BG = 1

There are further criterias instead just winning

ColumnFieldType
4MapiRefID
5winCountInteger


REACH_LEVEL = 5

ColumnFieldType
4unusedInteger
5levelInteger


REACH_SKILL_LEVEL = 7

ColumnFieldTypeNotes
4skillIDiRefIDSkillLine.dbc or what?
5skillLevelInteger


COMPLETE_ACHIEVEMENT = 8

ColumnFieldType
4AchievementiRefID


COMPLETE_QUEST_COUNT = 9

ColumnFieldType
4unusedInteger
5totalQuestCountInteger


COMPLETE_DAILY_QUEST_DAILY = 10

ColumnFieldType
4unusedInteger
5numberOfDaysInteger


COMPLETE_QUESTS_IN_ZONE = 11

ColumnFieldType
4zoneIDInteger
5questCountInteger


DAMAGE_DONE = 13


COMPLETE_DAILY_QUEST = 14

ColumnFieldType
4unusedInteger
5questCountInteger


COMPLETE_BATTLEGROUND = 15

DEATH_AT_MAP = 16

ColumnFieldType
4MapiRefID


DEATH_IN_DUNGEON = 18

ColumnFieldType
4manLimitInteger


COMPLETE_RAID = 19

ColumnFieldTypeNotes
4groupSizeIntegercan be 5, 10 or 25


KILLED_BY_CREATURE = 20

ColumnFieldType
4creatureEntryInteger


FALL_WITHOUT_DYING = 24

ColumnFieldType
4unusedInteger
5fallHeightInteger


DEATHS_FROM = 26

ColumnFieldType
4EnvironmentalDamageiRefID


COMPLETE_QUEST = 27

ColumnFieldType
4questIDInteger
5questCountInteger


BE_SPELL_TARGET = 28

BE_SPELL_TARGET2 = 69

ColumnFieldType
4SpelliRefID
5spellCountInteger


CAST_SPELL = 29

CAST_SPELL2 = 110

ColumnFieldType
4SpelliRefID
5castCountInteger


BG_OBJECTIVE_CAPTURE = 30

ColumnFieldTypeNotes
4unknowInteger// value 42 = capture the flag
5count(?)Integer// how many captures required


HONORABLE_KILL_AT_AREA = 31

ColumnFieldType
4AreaiRefID
5killCountInteger


WIN_ARENA = 32

PLAY_ARENA = 33

ColumnFieldType
4MapiRefID


LEARN_SPELL = 34

ColumnFieldType
4SpelliRefID


OWN_ITEM = 36


WIN_RATED_ARENA = 37

ColumnFieldTypeNotes
4unusedInteger
5countInteger
6flagInteger4=in a row


HIGHEST_TEAM_RATING = 38

ColumnFieldTypeNotes
4teamtypeInteger{2,3,5}


REACH_TEAM_RATING = 39

ColumnFieldTypeNotes
4teamtypeInteger{2,3,5}
5teamratingInteger


LEARN_SKILL_LEVEL = 40

ColumnFieldTypeNotes
4skillIDiRefIDSkillLine.dbc or what?
5skillLevelIntegerapprentice=1, journeyman=2, expert=3, artisan=4, master=5, grand master=6

USE_ITEM = 41

LOOT_ITEM = 42

EXPLORE_AREA = 43

This areaReference is NOT the index from AreaTable.dbc/ It's from WorldMapOverlay.dbc/

ColumnFieldType
4areaReferenceInteger

OWN_RANK = 44

This rank is NOT the index from CharTitles.dbc

ColumnFieldType
4rankInteger

BUY_BANK_SLOT = 45

ColumnFieldType
4unusedInteger
5numberOfSlotsInteger

GAIN_REPUTATION = 46

ColumnFieldTypeNotes
4FactioniRefID
5reputationAmountIntegerTotal reputation amount, so 42000 = exalted

GAIN_EXALTED_REPUTATION= 47

ColumnFieldType
4unusedInteger
5numberOfExaltedFactionsInteger

VISIT_BARBER_SHOP = 48

ColumnFieldType
4unusedInteger
5numberOfVisitsInteger

EQUIP_EPIC_ITEM = 49

Where is the required itemlevel stored?

ColumnFieldType
4itemSlotInteger

ROLL_NEED_ON_LOOT = 50

ROLL_GREED_ON_LOOT = 51

ColumnFieldType
4rollValueInteger
5countInteger

HK_CLASS = 52

ColumnFieldType
4ClassiRefID
5countInteger

HK_RACE = 53

ColumnFieldType
4RaceiRefID
5countInteger

DO_EMOTE = 54

where is the information about the target stored?

ColumnFieldTypeNotes
4EmoteiRefID
5countIntegercount of emotes, always required special target or requirements

HEALING_DONE = 55

GET_KILLING_BLOWS = 56

ColumnFieldTypeNotes
4unusedInteger
5countInteger
6flagInteger3 for battleground healing
7MapiRefID

EQUIP_ITEM = 57

ColumnFieldType
4ItemiRefID
5itemCountInteger

MONEY_FROM_QUEST_REWARD= 62

LOOT_MONEY = 67

ColumnFieldType
4unusedInteger
5goldInCopperInteger

USE_GAMEOBJECT = 68

ColumnFieldType
4goEntryInteger
5useCountInteger

SPECIAL_PVP_KILL = 70

Are those special criteria stored in the dbc?

ColumnFieldType
4unusedInteger
5killCountInteger

FISH_IN_GAMEOBJECT = 72

ColumnFieldType
4goEntryInteger
5lootCountInteger

LEARN_SKILLLINE_SPELLS = 75

ColumnFieldType
4SkillLineiRefID
5spellCountInteger

WIN_DUEL = 76

ColumnFieldType
4unusedInteger
5duelCountInteger

HIGHEST_POWER = 96

ColumnFieldTypeNotes
4powerTypeInteger0=mana, 1=rage, 3=energy, 6=runic power

HIGHEST_STAT = 97

ColumnFieldTypeNotes
4statTypeInteger4=spirit, 3=int, 2=stamina, 1=agi, 0=strength

HIGHEST_SPELLPOWER = 98

ColumnFieldTypeNotes
4spellSchooliRefIDSkillLine or Resistances?

HIGHEST_RATING = 100

ColumnFieldType
4ratingTypeInteger

LOOT_TYPE = 109

ColumnFieldTypeNotes
4lootTypeInteger3=fishing, 2=pickpocket, 4=disentchant
5lootTypeCountInteger

LEARN_SKILL_LINE = 112

ColumnFieldType
4SkillLineiRefID
5spellCountInteger

EARN_HONORABLE_KILL = 113

ColumnFieldType
4unusedInteger
5killCountInteger

ACCEPTED_SUMMONS = 114

ColumnFieldType
4unusedInteger
5Here comes a 1 in, because it's a StatisticInteger

ACHIVEMENTPOINTS_REACHED = 115

ColumnFieldType
4unusedInteger
5unusedInteger

//This thing really confuses me... Maybe it is only used for "Over Ninethousand", because nowhere AchPoints are Specified

RANDOM_DUNGEON_PLAYERCOUNT = 119

ColumnFieldType
4unusedInteger
5PlayerCountInteger



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