Tabelle: 'Emotes'
This DBC contains emotes that can be used by NPCs. Version is : 3.3.5aStructureColumn | Type | Comment | 1 | long | An ID for the emote. Must be unique. | 2 | str | A descriptive name for the emote. | 3 | long | Refers to an ID in this DBC file. This is the ID of the animation to play. | 4 | flags | | 5 | flags | | 6 | long | | 7 | long | Refers to an ID in this DBC file. This is the ID of the sound to play when the animation is played. |
Information on the structure this DBC file was taken from here. For any information on the columns without a comment, just refer to that page. ContentWhen testing the NPC emotes listed below using the .npc playemote # command, the NPC generally continuously plays the specified emote. When playing the emote through, for example, and SAI script, the NPC may use the emote differently. ID | Emote name | Comment | 0 | ONESHOT_NONE | The NPC reverts to its normal standing state. | 1 | ONESHOT_TALK(DNR) | The NPC plays the talking emote once. | 2 | ONESHOT_BOW | The NPC plays the bowing emote once. | 3 | ONESHOT_WAVE(DNR) | The NPC plays the wave emote once. | 4 | ONESHOT_CHEER(DNR) | The NPC plays the cheering emote once. | 5 | ONESHOT_EXCLAMATION(DNR) | The NPC plays the exclamation emote once. | 6 | ONESHOT_QUESTION | The NPC plays the question emote once. | 7 | ONESHOT_EAT | The NPC plays the eating emote once. | 10 | STATE_DANCE | The NPC continuously plays the dancing emote. | 11 | ONESHOT_LAUGH | The NPC plays the laughing emote once | 12 | STATE_SLEEP | | 13 | STATE_SIT | | 14 | ONESHOT_RUDE(DNR) | | 15 | ONESHOT_ROAR(DNR) | | 16 | ONESHOT_KNEEL | | 17 | ONESHOT_KISS | | 18 | ONESHOT_CRY | | 19 | ONESHOT_CHICKEN | | 20 | ONESHOT_BEG | | 21 | ONESHOT_APPLAUD | | 22 | ONESHOT_SHOUT(DNR) | | 23 | ONESHOT_FLEX | | 24 | ONESHOT_SHY(DNR) | | 25 | ONESHOT_POINT(DNR) | | 26 | STATE_STAND | | 27 | STATE_READYUNARMED | | 28 | STATE_WORK_SHEATHED | | 29 | STATE_POINT(DNR) | | 30 | STATE_NONE | | 33 | ONESHOT_WOUND | | 34 | ONESHOT_WOUNDCRITICAL | | 35 | ONESHOT_ATTACKUNARMED | | 36 | ONESHOT_ATTACK1H | | 37 | ONESHOT_ATTACK2HTIGHT | | 38 | ONESHOT_ATTACK2H_LOOSE | | 39 | ONESHOT_PARRYUNARMED | | 43 | ONESHOT_PARRYSHIELD | | 44 | ONESHOT_READYUNARMED | | 45 | ONESHOT_READY1H | | 48 | ONESHOT_READYBOW | | 50 | ONESHOT_SPELLPRECAST | | 51 | ONESHOT_SPELLCAST | | 53 | ONESHOT_BATTLEROAR | | 54 | ONESHOT_SPECIALATTACK1H | | 60 | ONESHOT_KICK | | 61 | ONESHOT_ATTACKTHROWN | | 64 | STATE_STUN | | 65 | STATE_DEAD | | 66 | ONESHOT_SALUTE | | 68 | STATE_KNEEL | | 69 | STATE_USESTANDING | | 70 | ONESHOT_WAVE_NOSHEATHE | | 71 | ONESHOT_CHEER_NOSHEATHE | | 92 | ONESHOT_EAT_NOSHEATHE | | 93 | STATE_STUN_NOSHEATHE | | 94 | ONESHOT_DANCE | | 113 | ONESHOT_SALUTE_NOSHEATH | | 133 | STATE_USESTANDING_NOSHEATHE | | 153 | ONESHOT_LAUGH_NOSHEATHE | | 173 | STATE_WORK | | 193 | STATE_SPELLPRECAST | | 213 | ONESHOT_READYRIFLE | | 214 | STATE_READYRIFLE | | 233 | STATE_WORK_MINING | | 234 | STATE_WORK_CHOPWOOD | | 253 | STATE_APPLAUD | | 254 | ONESHOT_LIFTOFF | | 273 | ONESHOT_YES(DNR) | | 274 | ONESHOT_NO(DNR) | | 275 | ONESHOT_TRAIN(DNR) | | 293 | ONESHOT_LAND | | 313 | STATE_AT_EASE | | 333 | STATE_READY1H | | 353 | STATE_SPELLKNEELSTART | | 373 | STAND_STATE_SUBMERGED | | 374 | ONESHOT_SUBMERGE | | 375 | STATE_READY2H | | 376 | STATE_READYBOW | | 377 | ONESHOT_MOUNTSPECIAL | | 378 | STATE_TALK | | 379 | STATE_FISHING | | 380 | ONESHOT_FISHING | | 381 | ONESHOT_LOOT | | 382 | STATE_WHIRLWIND | | 383 | STATE_DROWNED | | 384 | STATE_HOLD_BOW | | 385 | STATE_HOLD_RIFLE | | 386 | STATE_HOLD_THROWN | | 387 | ONESHOT_DROWN | | 388 | ONESHOT_STOMP | | 389 | ONESHOT_ATTACKOFF | | 390 | ONESHOT_ATTACKOFFPIERCE | | 391 | STATE_ROAR | | 392 | STATE_LAUGH | | 393 | ONESHOT_CREATURE_SPECIAL | | 394 | ONESHOT_JUMPLANDRUN | | 395 | ONESHOT_JUMPEND | | 396 | ONESHOT_TALK_NOSHEATHE | | 397 | ONESHOT_POINT_NOSHEATHE | | 398 | STATE_CANNIBALIZE | | 399 | ONESHOT_JUMPSTART | | 400 | STATE_DANCESPECIAL | | 401 | ONESHOT_DANCESPECIAL | | 402 | ONESHOT_CUSTOMSPELL01 | | 403 | ONESHOT_CUSTOMSPELL02 | | 404 | ONESHOT_CUSTOMSPELL03 | | 405 | ONESHOT_CUSTOMSPELL04 | | 406 | ONESHOT_CUSTOMSPELL05 | | 407 | ONESHOT_CUSTOMSPELL06 | | 408 | ONESHOT_CUSTOMSPELL07 | | 409 | ONESHOT_CUSTOMSPELL08 | | 410 | ONESHOT_CUSTOMSPELL09 | | 411 | ONESHOT_CUSTOMSPELL10 | | 412 | STATE_EXCLAIM | | 413 | STATE_DANCE_CUSTOM | | 415 | STATE_SIT_CHAIR_MED | | 416 | STATE_CUSTOM_SPELL_01 | | 417 | STATE_CUSTOM_SPELL_02 | | 418 | STATE_EAT | | 419 | STATE_CUSTOM_SPELL_04 | | 420 | STATE_CUSTOM_SPELL_03 | | 421 | STATE_CUSTOM_SPELL_05 | | 422 | STATE_SPELLEFFECT_HOLD | | 423 | STATE_EAT_NO_SHEATHE | | 424 | STATE_MOUNT | | 425 | STATE_READY2HL | | 426 | STATE_SIT_CHAIR_HIGH | | 427 | STATE_FALL | | 428 | STATE_LOOT | | 429 | STATE_SUBMERGED | | 430 | ONESHOT_COWER(DNR) | | 431 | STATE_COWER | | 432 | ONESHOT_USESTANDING | | 433 | STATE_STEALTH_STAND | | 434 | ONESHOT_OMNICAST_GHOUL (W/SOUND | | 435 | ONESHOT_ATTACKBOW | | 436 | ONESHOT_ATTACKRIFLE | Â | 437 | STATE_SWIM_IDLE | | 438 | STATE_ATTACK_UNARMED | | 439 | ONESHOT_SPELLCAST (W/SOUND) | | 440 | ONESHOT_DODGE | | 441 | ONESHOT_PARRY1H | | 442 | ONESHOT_PARRY2H | | 443 | ONESHOT_PARRY2HL | | 444 | STATE_FLYFALL | | 445 | ONESHOT_FLYDEATH | | 446 | STATE_FLY_FALL | | 447 | ONESHOT_FLY_SIT_GROUND_DOWN | | 448 | ONESHOT_FLY_SIT_GROUND_UP | | 449 | ONESHOT_EMERGE | | 450 | ONESHOT_DRAGONSPIT | | 451 | STATE_SPECIALUNARMED | | 452 | ONESHOT_FLYGRAB | | 453 | STATE_FLYGRABCLOSED | | 454 | ONESHOT_FLYGRABTHROWN | | 455 | STATE_FLY_SIT_GROUND | | 456 | STATE_WALKBACKWARDS | | 457 | ONESHOT_FLYTALK | | 458 | ONESHOT_FLYATTACK1H | | 459 | STATE_CUSTOMSPELL08 | | 460 | ONESHOT_FLY_DRAGONSPIT | | 461 | STATE_SIT_CHAIR_LOW | | 462 | ONE_SHOT_STUN | | 463 | ONESHOT_SPELLCAST_OMNI | | 465 | STATE_READYTHROWN | | 466 | ONESHOT_WORK_CHOPWOOD | | 467 | ONESHOT_WORK_MINING | | 468 | STATE_SPELL_CHANNEL_OMNI | | 469 | STATE_SPELL_CHANNEL_DIRECTED | | 470 | STAND_STATE_NONE | | 471 | STATE_READYJOUST | | 473 | STATE_STRANGULATE | | 474 | STATE_READYSPELLOMNI | | 475 | STATE_HOLD_JOUST | | 476 | ONESHOT_CRY (JAINA PROUDMOORE ONLY) | |
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