Tabelle: 'game_event_creature'
The `game_event_creature` tableContains all creature instances that have to be spawned/unspawned during defined game events. StructureField | Type | Attributes | Key | Null | Default | Extra | Comment |
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eventEntry | tinyint(3) | vorzeichenbehaftet | | nein | | | Entry of the game event. Put negative entry to remove during event. | guid | int(10) | vorzeichenlos | PRI | nein | | Unique | |
Description of the fieldseventEntryEntry of the event (game_event.entry)
Use+* entry to have the creature added during the event Use-*entry to have it removed during the event
guidGuid of the creature participating in the event (creature.guid)
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