Tabelle: 'player_levelstats'
The `player_levelstats` tableThis table holds information on what stats are gained by characters when they level up. Each race-class combination has different level stats. All of the values in this table signify only the base stats of the race-class combination at a specific level. StructureField | Type | Attributes | Key | Null | Default | Extra | Comment |
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race | tinyint(3) | vorzeichenlos | PRI | nein | NULL | | | class | tinyint(3) | vorzeichenlos | PRI | nein | NULL | | | level | tinyint(3) | vorzeichenlos | PRI | nein | NULL | | | str | tinyint(3) | vorzeichenlos | | nein | NULL | | | agi | tinyint(3) | vorzeichenlos | | nein | NULL | | | sta | tinyint(3) | vorzeichenlos | | nein | NULL | | | inte | tinyint(3) | vorzeichenlos | | nein | NULL | | | spi | tinyint(3) | vorzeichenlos | | nein | NULL | | |
Description of the fieldsraceThe character race. This field along with class defines what stats to be applied on the character. :ChrRaces.dbc_tc2 classThe character class. This field along with race defines what stats to be applied on the character. :ChrClasses.dbc_tc2 levelThe level at which the stats should be applied. strThe base strength of the character. agiThe base agility of the character. staThe base stamina of the character. inteThe base intellect of the character. spiThe base spirit of the character.
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