access_requirement achievement_criteria_data achievement_dbc achievement_reward achievement_reward_locale areatrigger_involvedrelation areatrigger_scripts areatrigger_tavern areatrigger_teleport battleground_template battlemaster_entry broadcast_text broadcast_text_locale command conditions creature creature_addon creature_classlevelstats creature_equip_template creature_formations creature_loot_template creature_model_info creature_onkill_reputation creature_questender creature_questitem creature_queststarter creature_summon_groups creature_template creature_template_locale creature_template_addon creature_text creature_text_locale disables disenchant_loot_template event_scripts exploration_basexp fishing_loot_template gameobject gameobject_addon gameobject_loot_template gameobject_questender gameobject_questitem gameobject_queststarter gameobject_template gameobject_template_locale game_event game_event_arena_seasons game_event_battleground_holiday game_event_condition game_event_creature game_event_creature_quest game_event_gameobject game_event_gameobject_quest game_event_model_equip game_event_npcflag game_event_npc_vendor game_event_pool game_event_prerequisite game_event_quest_condition game_event_seasonal_questrelation game_tele game_weather gossip_menu gossip_menu_option graveyard_zone instance_encounters instance_template item_enchantment_template item_loot_template item_set_names item_template lfg_dungeon_rewards lfg_dungeon_template linked_respawn locales_gossip_menu_option locales_item locales_item_set_names locales_npc_text locales_page_text locales_points_of_interest locales_quest mail_level_reward mail_loot_template milling_loot_template npc_spellclick_spells npc_text npc_trainer npc_vendor outdoorpvp_template page_text pet_levelstats pet_name_generation pickpocketing_loot_template playercreateinfo playercreateinfo_action playercreateinfo_item playercreateinfo_skills playercreateinfo_spell_custom player_classlevelstats player_factionchange_achievement player_factionchange_items player_factionchange_quests player_factionchange_reputations player_factionchange_spells player_factionchange_titles player_levelstats player_xp_for_level points_of_interest pool_creature pool_gameobject pool_pool pool_quest pool_template prospecting_loot_template quest_poi quest_offer_reward quest_poi_points quest_request_items quest_template quest_template_addon reference_loot_template reputation_reward_rate reputation_spillover_template script_waypoint skill_discovery_template skill_extra_item_template skill_fishing_base_level skill_perfect_item_template skinning_loot_template smart_scripts spelldifficulty_dbc spell_area spell_bonus_data spell_custom_attr spell_dbc spell_enchant_proc_data spell_group spell_group_stack_rules spell_learn_spell spell_linked_spell spell_loot_template spell_pet_auras spell_proc spell_proc_event spell_ranks spell_required spell_scripts spell_script_names spell_target_position spell_threat transports trinity_string updates updates_include vehicle_accessory vehicle_template_accessory version warden_checks waypoints waypoint_data waypoint_scripts |
Trinity DB, TrinityCore 2015-09-13, Tec's Ilaros WoW 3.3.5a, Datenbank 'world'
Tabelle: 'npc_text'Table Structure This table contains the texts that are used for gossip. More research needs to be done on this table.
Field Descriptions IDThis is the ID of the text entry. text0_0This is the locale text that is displayed if theNPC is a male. text0_1This is the locale text that is displayed if theNPC is a female. BroadcastTextID0The `broadcast_text`.`ID` field value for the `MaleText` in the `broadcast_text` table. lang0The language of the text in game. Refer to this page for the available language IDs. Probability0The percent-chance (probability) that the NPC will say either text0_0 or text0_1 depending on the NPCs gender. em0_0The ID of the emote that the NPC should do upon greeting the player. em0_1The use of this field is unknown. em0_2The use of this field is unknown. em0_3The use of this field is unknown. em0_4The use of this field is unknown. em0_5The use of this field is unknown. text1_0This is the locale text that is displayed if theNPC is a male. text1_1This is the locale text that is displayed if theNPC is a female. BroadcastTextID1The `broadcast_text`.`ID` field value for the `FemaleText` in the `broadcast_text` table. lang1The language of the text in game. Refer to this page for the available language IDs. Probability1The percent-chance (probability) that the NPC will say either text1_0 or text1_1 depending on the NPCs gender. em1_0The ID of the emote that the NPC should do upon greeting the player. em1_1The use of this field is unknown. em1_2The use of this field is unknown. em1_3The use of this field is unknown. em1_4The use of this field is unknown. em1_5The use of this field is unknown. text2_0This is the locale text that is displayed if theNPC is a male. text2_1This is the locale text that is displayed if theNPC is a female. BroadcastTextID2The use of this field is unknown. lang2The language of the text in game. Refer to this page for the available language IDs. Probability2The percent-chance (probability) that the NPC will say either text2_0 or text2_1 depending on the NPCs gender. em2_0The ID of the emote that the NPC should do upon greeting the player. em2_1The use of this field is unknown. em2_2The use of this field is unknown. em2_3The use of this field is unknown. em2_4The use of this field is unknown. em2_5The use of this field is unknown. text3_0This is the locale text that is displayed if theNPC is a male. text3_1This is the locale text that is displayed if theNPC is a female. BroadcastTextID3The use of this field is unknown. lang3The language of the text in game. Refer to this page for the available language IDs. Probability3The percent-chance (probability) that the NPC will say either text3_0 or text3_1 depending on the NPCs gender. em3_0The ID of the emote that the NPC should do upon greeting the player. em3_1The use of this field is unknown. em3_2The use of this field is unknown. em3_3The use of this field is unknown. em3_4The use of this field is unknown. em3_5The use of this field is unknown. text4_0This is the locale text that is displayed if theNPC is a male. text4_1This is the locale text that is displayed if theNPC is a female. BroadcastTextID4The use of this field is unknown. lang4The language of the text in game. Refer to this page for the available language IDs. Probability4The percent-chance (probability) that the NPC will say either text4_0 or text4_1 depending on the NPCs gender. em4_0The ID of the emote that the NPC should do upon greeting the player. em4_1The use of this field is unknown. em4_2The use of this field is unknown. em4_3The use of this field is unknown. em4_4The use of this field is unknown. em4_5The use of this field is unknown. text5_0This is the locale text that is displayed if theNPC is a male. text5_1This is the locale text that is displayed if theNPC is a female. BroadcastTextID5The use of this field is unknown. lang5The language of the text in game. Refer to this page for the available language IDs. Probability5The percent-chance (probability) that the NPC will say either text5_0 or text5_1 depending on the NPCs gender. em5_0The ID of the emote that the NPC should do upon greeting the player. em5_1The use of this field is unknown. em5_2The use of this field is unknown. em5_3The use of this field is unknown. em5_4The use of this field is unknown. em5_5The use of this field is unknown. text6_0This is the locale text that is displayed if theNPC is a male. text6_1This is the locale text that is displayed if theNPC is a female. BroadcastTextID6The use of this field is unknown. lang6The language of the text in game. Refer to this page for the available language IDs. Probability6The percent-chance (probability) that the NPC will say either text6_0 or text6_1 depending on the NPCs gender. em6_0The ID of the emote that the NPC should do upon greeting the player. em6_1The use of this field is unknown. em6_2The use of this field is unknown. em6_3The use of this field is unknown. em6_4The use of this field is unknown. em6_5The use of this field is unknown. text7_0This is the locale text that is displayed if the NPC is a male. text7_1This is the locale text that is displayed if theNPC is a female. BroadcastTextID7The use of this field is unknown. lang7The language of the text in game. Refer to this page for the available language IDs. Probability7The percent-chance (probability) that the NPC will say either text7_0 or text7_1 depending on the NPCs gender. em7_0The ID of the emote that the NPC should do upon greeting the player. em7_1The use of this field is unknown. em7_2The use of this field is unknown. em7_3The use of this field is unknown. em7_4The use of this field is unknown. em7_5The use of this field is unknown. VerifiedBuildThis field is used by the TrinityDB Team to determine whether a template has been verified from WDB files. If value is 0 then it has not been parsed yet. If value is above 0 then it has been parsed with WDB files from that specific client build. If value is -1 then it is just a place holder until proper data are found on WDBs. |
Datenbank 'world'
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