Datenbank 'world'
access_requirement
achievement_criteria_data
achievement_dbc
achievement_reward
achievement_reward_locale
areatrigger_involvedrelation
areatrigger_scripts
areatrigger_tavern
areatrigger_teleport
battleground_template
battlemaster_entry
broadcast_text
broadcast_text_locale
command
conditions
creature
creature_addon
creature_classlevelstats
creature_equip_template
creature_formations
creature_loot_template
creature_model_info
creature_onkill_reputation
creature_questender
creature_questitem
creature_queststarter
creature_summon_groups
creature_template
creature_template_locale
creature_template_addon
creature_text
creature_text_locale
disables
disenchant_loot_template
event_scripts
exploration_basexp
fishing_loot_template
gameobject
gameobject_addon
gameobject_loot_template
gameobject_questender
gameobject_questitem
gameobject_queststarter
gameobject_template
gameobject_template_locale
game_event
game_event_arena_seasons
game_event_battleground_holiday
game_event_condition
game_event_creature
game_event_creature_quest
game_event_gameobject
game_event_gameobject_quest
game_event_model_equip
game_event_npcflag
game_event_npc_vendor
game_event_pool
game_event_prerequisite
game_event_quest_condition
game_event_seasonal_questrelation
game_tele
game_weather
gossip_menu
gossip_menu_option
graveyard_zone
instance_encounters
instance_template
item_enchantment_template
item_loot_template
item_set_names
item_template
lfg_dungeon_rewards
lfg_dungeon_template
linked_respawn
locales_gossip_menu_option
locales_item
locales_item_set_names
locales_npc_text
locales_page_text
locales_points_of_interest
locales_quest
mail_level_reward
mail_loot_template
milling_loot_template
npc_spellclick_spells
npc_text
npc_trainer
npc_vendor
outdoorpvp_template
page_text
pet_levelstats
pet_name_generation
pickpocketing_loot_template
playercreateinfo
playercreateinfo_action
playercreateinfo_item
playercreateinfo_skills
playercreateinfo_spell_custom
player_classlevelstats
player_factionchange_achievement
player_factionchange_items
player_factionchange_quests
player_factionchange_reputations
player_factionchange_spells
player_factionchange_titles
player_levelstats
player_xp_for_level
points_of_interest
pool_creature
pool_gameobject
pool_pool
pool_quest
pool_template
prospecting_loot_template
quest_poi
quest_offer_reward
quest_poi_points
quest_request_items
quest_template
quest_template_addon
reference_loot_template
reputation_reward_rate
reputation_spillover_template
script_waypoint
skill_discovery_template
skill_extra_item_template
skill_fishing_base_level
skill_perfect_item_template
skinning_loot_template
smart_scripts
spelldifficulty_dbc
spell_area
spell_bonus_data
spell_custom_attr
spell_dbc
spell_enchant_proc_data
spell_group
spell_group_stack_rules
spell_learn_spell
spell_linked_spell
spell_loot_template
spell_pet_auras
spell_proc
spell_proc_event
spell_ranks
spell_required
spell_scripts
spell_script_names
spell_target_position
spell_threat
transports
trinity_string
updates
updates_include
vehicle_accessory
vehicle_template_accessory
version
warden_checks
waypoints
waypoint_data
waypoint_scripts
Trinity DB, TrinityCore 2015-09-13, Tec's Ilaros WoW 3.3.5a, Datenbank 'world'

Tabelle: 'vehicle_accessory'

The `vehicle_accessory` table

This table is used to tell the server to spawn an additional NPC with this vehicle.

Structure

FieldTypeAttributesKeyNullDefaultExtraComment
guidmediumint(8)vorzeichenlosPRInein0

accessory_entry

mediumint(8)vorzeichenlosnein0
seat_idtinyint(1)vorzeichenbehaftetPRInein0
miniontinyint(1)vorzeichenlosNO

0
descriptiontextvorzeichenbehaftetnein"
summontypetinyint(3)vorzeichenlosnein6see enum TempSummonType
summontimerint(10)vorzeichenlosnein30000timer, only relevant for certain summontypes

Description of the fields

guid

Guid of creature to be used as Vehicle, to be obtained from creature table.

accessory_entry

Entry from creature_template to be used as the rider/turret/addon to the main vehicle. ID from creature_template.
Flying vehicles must have InhabitType set to (4 - Flying).

seat_id

Vehicle seat in witch the accessory should be spawned. See VehicleSeat.dbc

minion

If value is 0 accessory will not die when vehicle dies.
If value is 1 accessory will die when the vehicle dies.

Note: When making detachable vehicles you will always want to use value 0, otherwise when the main vehicle dies so does the detached vehicles.

description

Comment

summontype

Note: This is unknown past 3.3.5a. Cata versions may support this table.

Flag

Name

Comments

1TEMPSUMMON_TIMED_OR_DEAD_DESPAWNDespawns after a specified time OR when the creature disappears
2

TEMPSUMMON_TIMED_OR_CORPSE_DESPAWNDespawns after a specified time OR when the creature dies
3TEMPSUMMON_TIMED_DESPAWNDespawns after a specified time
4TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBATDespawns after a specified time after the creature is out of combat
5TEMPSUMMON_CORPSE_DESPAWNDespawns instantly after death
6TEMPSUMMON_CORPSE_TIMED_DESPAWNDespawns after a specified time after death
7

TEMPSUMMON_DEAD_DESPAWN

Despawns when the creature disappears
8TEMPSUMMON_MANUAL_DESPAWNDespawns when UnSummon() is called

summontimer

Timer linked to summontype


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