Datenbank 'world'
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Trinity DB, TrinityCore 2015-09-13, Tec's Ilaros WoW 3.3.5a, Datenbank 'world'

Tabelle: 'npc_spellclick_spells'

The `npc_spellclick_spells` table

This table holds information about spells to be cast upon receivingCMSG_SPELLCLICK.

That opcode is sent for quests in which you have to loot creatures, who are already dead at spawning. Examples arePlanning for the FutureandRifle the bodies.


Structure

FieldTypeAttributes

Key

NullDefaultExtraComment'
npc_entryint(10)vorzeichenlosneinNULLReference to the creature_template table
spell_idint(10)vorzeichenlosnein

NULL

The ID of the spell to be cast
cast_flagstinyint(3)vorzeichenlosNONULL

Who casts the spell on who, creature <=> player (values: 0-3)

user_typesmallint(3)vorzeichenlosnein0

Relation with summoner: 0-no 1-friendly 2-raid 3-party player can click

Description of the fields

npc_entry

Reference to creature_template.entry

spell_id

The spell which should be cast.

Note that for several quests there are more than one spell per click.

Planing for the Futurefor example hasPlanning for the Future: Create Snowfall Glade Pupwhich will create the item in the player’s inventory
andPlanning for the Future: Create Snowfall Glade Pup Coverwhich despawns the creature.

This creates the illusion that the creature has been looted.

cast_flags

On every spellclick event, a player and a creature "participate". This field defines who casts the spell on who.
Lower bit defines caster: 1=player, 0=creature; higher bit defines target, same mapping as caster bit.
You can use that table for the actual value:

Caster

Target

cast_flags value

CreatureCreature0
PlayerCreature1
CreaturePlayer

2

PlayerPlayer3

user_type

Relation with summoner: defines who is able to use this spellclick.

Value

Description

0Only self
1Friendly
2Raid
3Party

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